Change Log
2.0.2: 2025-01-31
Added
- You can now Share to Deep Green directly from within Files.app and other apps that can share PGN content.
Fixed
- Engine could crash while making move right after opening game (thanks Richard!)
- In a game where the player resigns after being checked, the king now goes to show resignation instead of just flashing and going back to normal.
- When sending an e-mail to support@deepgreen.app from within the app, it is now as plain text, not HTML. Unless you specifically apply rich content.
2.0.1: 2025-01-06
Added
- Dark and Tinted app icons on iOS 18, refreshed light mode icon
- Copy Position (FEN) in addition to Copy Game (PGN) item in contextual menu, accessible from the Games List
Fixed
- Capturing rook on its start position did not update state correctly, causing the engine to crash
- Tapping New Game could cause the app to freeze when device’s Text Size was set to more than 100%
- Empty game list graphics looked like you could tap it to create new game
- Status bar appearance glitch when presenting What’s New after first launch
- Animating between two non-adjacent positions could move pieces in a way they were not played in the game
- King highlighting between certain states made it appear almost flashing
- King highlighting in a drawn game was done in gray (is now yellow)
- Colors have been adjusted to improve contrast (still some way to go on the board scene in general)
- Board selection color is now more subdued
2.0: 2023-04-24
Added
- Refreshed UI and graphics updated to latest iOS look and feel
- Third generation Deep Green chess piece design in both 2D and 3D
- High-resolution 3D game rendering based on SceneKit
- Fluid animations and subtle touches during gameplay
- System sharing, copy/paste, import/export of games in PGN format
- Depth-based strength configuration of Steampunk (original chess engine)
- Humane placement of pieces on the board (like in real life)
- Rewritten from scratch in Swift and modern app architecture
- Still no ads, no tracking, no analytics, no-nonsense.
1.2.3: 2016-01-24
Fixed
- Highlight views wouldn’t disappear when moving pieces via tap/tap moves, which would render pieces below those two views untouchable.
1.2.2: 2015-10-31
Fixed
- Update app icon in About view
- Tapping the color toggle in the Setup Drawer no longer crashes the app
- Got away with the most frequently occurring crash bugs
1.2.1: 2014-12-21
Added
- Support for all current iPhone screen sizes
- Some Accessibility
- Tweaked About view
- iOS 7 requirement
Fixed
- Several minor bugs
1.2: 2011-04-11
Added
- New high-res graphics, supporting iPad
- Support for multiple themes (Default, Classic), selectable in Settings
- Settings changes updates live in running app
- Now requires iPhoneOS 3.1.3
- Dropped support for Deep Green Lite and iPhone OS 2.2.x
Fixed
- Swapping sides now animates
1.1.4: 2010-07-01
Added
- Fast app switching methods implemented
Fixed
- Slow thinking bug
1.1.3: 2009-07-17
Fixed
- No longer crashes when going to and back from engine settings in Game Info
1.1.2: 2009-06-18
Fixed
- Board no longer jumps when switching game modes
- Now requires iPhoneOS 2.2.1 (to solve the above)
- Help no longer opens behind Game Info in certain cases
- Board, shadow and pieces rotation glitch
1.1.1: 2009-05-17
Fixed
- Alerts if Vibration is turned ON on an iPod touch (as per App Store Review requirement)
1.1: 2009-05-03
Added
- Sounds, can be toggled in Settings
- Help function
- New color indicators in Setup drawer
- Board Coordinates can be toggled in Settings
- Game Info color indicator animations (Swap Colors, Color to Move)
- Setting for preventing going to sleep
- Updated app icons
- Displays logo view on backside if no captured pieces
- Animations for checkmate, stalemate and check
- Announce move in Playback mode (non-autoplay)
- Deep Green Lite target added
- Buy Deep Green button added to Lite About view
- Displays Deep Green engine level in Game Info
- New factory user defaults enabling: Callouts, Sound and Auto-rotation
- Auto-rotation
Fixed
- Buttons in About view now works
- Lowered auto-playback speed
- Winner message
- Game Info no longer reloads data when tapping buttons
1.0.2: 2009-01-05
Fixed
- Slider position error when pressing VCR button during auto-playback
- Only flips board when dragging on empty square
- No vibration per default
- Correct position validation allowing a maximum of 16 pieces
- Error with wrong number of kings (trying to validate a nil position, caused by setting up a standard position in Setup Mode)
- Error where Human/Human game was missing engine after relaunching
1.0.1: 2008-12-22
Fixed
- Engine validation now accepts several officers
- Restores game state and games result when going back from setup mode without changes to position
- Changed player labels to Top, Bottom in Game Info
- Castling state is now correctly set when capturing rook
- Starting 4th DG/DG game no longer crashes app
- Spelling error
1.0: 2008-12-07
- First App Store release